Introduction to Virtual Reality
Fundamentals of Virtual Reality
Locomotion and Motion Sickness
Hardware and Input Schemes
Principles of VR Design
Applications of VR and Social Implications
Unity Lecture #1: The Basics
Unity Lecture #2: XR Interaction (Brief Overview)
Unity Lecture #3: XR Interaction (Full Overview)
Unity Lecture #4: UI
Unity Lecture #5: Advanced Code Tips
Unity Lecture #6: Physics